Lucas Flatter

About Me

I'm Lucas Flatter, an independent game producer, graduate of Rochester Institute of Technology's Game Design and Development program (2014). I am a Certified Associate in Project Management, and currently hold a Secret Security Clearance. While attending RIT, I interned at Leapfrog in 2013 as an Associate Producer creating a math game for children aged 4-7 based on the Pixar film, The Good Dinosaur. In August of 2014, I released my first iOS game, Stroop Shoot, a brain training arcade shooter. Its mechanics are simple, but the game quickly challenges players' reflexes and minds. In September of 2014, I began working full time producing web applications for the Federal Government at the Defence Logistics Agency while continuing production on my independent games. Currently, I'm working on my second iOS game, Jet Pals, based on a prototype I made for the 1 Game a Month project.

My greatest strength lies in combining skills of varying disciplines to create great games. My technical skillset in programming allows me to prototype many of my game design ideas. I am also a hobbyist cartoonist, which often comes in handy when visualising solutions to technical challenges. Combining my programming, design, and artistic skills has allowed me to produce games independently. On a team, my diverse set of skills allows me to effectively facilitate communication between cross discipline teams in art, design, and programming.

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